A practical workbench for TRELLIS 2 image-to-3D workflows.
Try free generation, then preview the GLB locally to sanity-check geometry and materials before you import into Blender / Unity / Unreal.
✨ No GPU required · Export GLB instantly · Cloud storage included
Verified model facts from the official Microsoft project page and Hugging Face model card.
Large-scale flow-matching transformer parameters.
Maximum published voxel grid resolution for textured assets.
Sparse 3D VAE spatial compression for compact latents.
Generate placeholder assets fast, then iterate with artists.
Turn a product photo into a quick 3D preview for web or AR.
Create PBR assets for scenes, props, and environment dressing.
Compare topology, material quality, and speed across pipelines.
The tool below is embedded from Hugging Face. If it fails to load, open it in a new tab.

Load the embedded Hugging Face demo only when you are ready to try it. This keeps the page lighter on first load.
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The fastest way to avoid "why does this look wrong in Blender?" is to validate the exported file immediately. This preview runs locally in your browser—your file isn't uploaded by trellis2.com.
.glbIf the demo provides a GLB download, grab it and drag it here to check geometry and materials before you import it into Blender / Unity / Unreal.
Frequently asked questions about our 3D generation service.